Steal My Artificial Heart

Format: Visual novel
Genre: Sci-fi, murder mystery

Steal My Artificial Heart was one of fifteen pitches accepted to Antholojam.

Team members: Craig Hamilton (music), Kris Holton (editing and concept), Peter Keenan (UI and title card), Kimberly Parker (background and character art), Damon Reece (director, roles below)

My duties included organizing and managing the team, writing the script, handling team member availability (and unavailability), producing the game in Unity with the Fungus Visual Novel Engine, and managing scope.

Game development commenced on the 18th of November, and was completed on 31st December, 2014. Released: 21st February, 2015.

Play Steal My Artificial Heart HERE at!






Steal My Artificial Heart