Tag Archives: transforms

Ren’Py Primer: Simple Transforms

Time to dust this blog off!

I’m doing the NaNoRenO 2016 game jam right now, making a short, surreal visual novel in the Ren’Py VN engine with Jen Tracy and Maize Wallin. My first experience with the engine was in the middle of last year, when I wrote and produced RE\VISION for #wagchallenge. One of my biggest challenges with that project was figuring out how to put image elements in the right place – Ren’Py’s ATL (Animation and Transform Language) is an incredibly powerful tool, but it’s also pretty incomprehensible to new users. So, with that in mind, I’m gonna show you how to define screen positions, both relative and precise, and include code snippets that you’re totally free to steal and use for yourself. :D

Onwards!  Continue reading Ren’Py Primer: Simple Transforms