Metroid Prime and Player Agency

I was ten when I first sat down to play Metroid Prime. I remember finding it difficult, and opaque. Samus’ struggles were unfamiliar to me, and, I guess, in most ways, they still are. My stepfather and I both had problems with the game. I was more interested in reading the lore than fighting enemies, and even though I guess he thought of it as a sort of bonding activity, he wasn’t very good at the game and I wasn’t very good at watching him be not very good at the game. At least he tried.

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